Tutorials

Learn ShowBuild, step by step

Step-by-step tutorials and feature explanations for ShowBuild on Mac and iPhone. Updated regularly as new features ship, so check back often.

01

First launch & sign up

Launch ShowBuild

  • Open the app. When launching for the first time, you'll see the ShowBuild splash screen.

Sign in or sign up

  • Choose Sign in with Apple, or enter your email and password and click Sign Up to create a new account.

Enter your display name

  • If you select Sign Up, you'll be prompted to enter your name. This is the name other members will see when you join groups and collaborate.

Approve the Keychain prompt (important)

  • macOS will ask for permission to access the Keychain so ShowBuild can securely store your private encryption key.
  • When prompted, choose Always Allow. This allows encrypted notes and messaging to function properly.

Default group and episode created

  • After signing up, ShowBuild automatically creates a default group and an untitled episode so you can begin working immediately.

You're signed in

  • Once authentication completes, the main interface becomes active and you're ready to start inviting collaborators, managing episodes, and using notes, running times, and messaging.
02

Home Base

Home Base is your project's shared activity hub. Instead of hunting through messages, notes, calendars, and running times to see what changed, Home Base brings everything together in one timeline. New notes, completed tasks, calendar events, assignments, running time updates, and team conversations all appear in a single feed, helping everyone stay informed and focused on what matters most.

  • Click any post to view additional details and jump directly to the related item.
  • Sort the feed or clear older activity by clicking the Sort button in the upper-right corner of the view.
03

Setting up your first group

Open the Account window

  • Click Account in the bottom-left corner of the app.
  • Select Groups under the sign-in area.
  • In the panel on the right, click Create New Group.
  • Enter a group name when prompted. This is the name that will be shown to all members.
  • Since a group can contain multiple episodes, it's usually best to name it after your show or project rather than a single episode.
  • Click OK and your group will be created.

Invite your team

  • Click on the members tab, then click Invite New Members at the top.
  • Add the email addresses of the people you want to invite. Separate multiple addresses with commas.
  • Click Send Invites. Your email application will open with a ready-to-send invite message containing a secure link.
  • For security, each invite link can only be used once.

View members

  • You can see who has joined and who is still pending by clicking Members in the main Account window.
04

Creating episodes

Episodes are the backbone of how work is organized in ShowBuild. Creating at least one episode is required for key features like Running Times and Notes to work.

  • In the navigation view on the left, find Switch Episode.
  • Click New Episode.
  • Enter a name for the episode.
  • Click Create.
05

Managing Running Times

Add a running time

  • In the center view, start by adding a new running time entry.
  • Choose the project's frame rate.
  • Select whether your project uses Acts, Reels, or a custom label.
  • If you know your project's Target Time, enter it now.
  • Click Add Entry.

Optional: include ad breaks

  • If your project needs to account for ad breaks as part of the total running time, enter the ad break information and click Add.

View totals

  • The entry is added to the Running Times List.
  • All entries are automatically calculated together, with totals displayed at the bottom of the list, giving you an up-to-date overall running time.

Edit an existing entry

  • Toggle to your user name to take control of a running time entry.
  • Click directly on the timecode you want to change.
  • Enter the new value and press Return.

Reorder or delete entries

  • Rearrange entries by clicking and dragging them within the list.
  • Right-click an entry to delete it.
06

Working with Notes

Create a new note sheet

  • In the Notes list, click the + New Notes Sheet button in the upper-right corner.
  • Enter a note name that describes the scene or segment you'll be commenting on.
  • Choose a collection name, such as Assembly, Rough Cut, or Fine Cut.
  • Enter a segment name, like Reel 1 or Act 1.
  • Click Create.

Add notes

  • In the center view, add timecode ins and outs along with the text of each note.
  • Click + Add Row at the top of the view to create additional rows.

Split notes into separate sheets

  • Check the Split box next to each note row you want to separate.
  • Click the Split icon at the top of the view to create new note sheets from those rows.

Delete note rows

  • Check the box next to the row you want to remove.
  • Click the Delete icon at the top of the view.

Track progress

  • When a team member completes a note and clicks Done, the note's status updates in the list so everyone can see progress at a glance.

Reorder or delete note sheets

  • Rearrange note sheets by dragging them in the list.
  • To delete an entire note sheet, right-click it and select Delete.
07

Team calendar setup

View the calendar

  • Switch between Month and Week views using the controls at the top of the calendar.

Add an event

  • Click on a day in the calendar, then click Add Event.
  • Enter a name for the event.
  • Choose who should be notified: the entire group, one or more teams, or individual group members.
  • Click Create.

Add an assignment

  • Click on a day in the calendar, then click Add Assignment.
  • Select the team members who are responsible for the assignment.
  • Choose any additional teams or group members who should be notified.
  • Click Create.

Manage events and assignments

  • Right-click an event or assignment to reschedule it, reassign it, or delete it.
08

Time Code Drift Calculator

The Time Code Drift Calculator helps editors and assistant editors find the correct source timecode when working with clips that were retimed, transcoded, or otherwise altered during ingest.

Identify matching frames

  • Locate matching visual frames in both the altered clip and the original camera media.
  • The first frame of the altered clip must visually match the first frame of the original clip.
  • The last frame of the altered clip must visually match the last frame of the original clip.

Enter matching timecodes

  • Enter the altered clip's first-frame timecode in the Altered Start field.
  • Enter the altered clip's last-frame timecode in the Altered End field.
  • Enter the original camera clip's matching first-frame timecode in the Original Start field.
  • Enter the original camera clip's matching last-frame timecode in the Original End field.

Calculate a conform in-point

  • Enter the edit In Point from the offline sequence that used the altered clip.
  • The calculator will automatically determine the corresponding In Point in the original camera media.

Use the result

  • Use the calculated original-media In Point when overcutting or conforming from the original source files.
  • This allows you to accurately match edit points even when frame-rate conversions, retiming, transcoding, or timecode changes have caused the altered clip's timecode to drift from the original camera media.

On the go

ShowBuild for iPhone Tutorials

First Launch

Home Base

Setting up your first group

Working with Notes

Managing Running Times

Team Calendar Setup